Items

Fell & Sell Items Database: Locations, Values, Uses

Quick answer

Current Fell & Sell items database guide for locations, values, uses, keeping, selling, crafting, equipping, deconstructing, reporting bugs, expanded item UI, 1.4.x market value rechecks, and storage status.

Review record
Published: Last reviewed: Patch-sensitive facts are marked for recheck

Fell & Sell Items Database: Locations, Values, Uses

The item layer should help players check locations, values, and uses before deciding what to keep, sell, craft, equip, deconstruct, or report as a current-version issue. This is the maintained Fell & Sell Items Database entry point, but exact item pages, price tables, recipes, and drop rates still wait until current-build evidence is strong enough to maintain. In Fell & Sell, an item can matter because it sells, feeds a recipe, improves gear, supports a Quest Board goal, or changes what the next expedition is worth.

Direct Answer

For each item, check the best known location context, visible value context, and practical use, then make one current-build decision: keep it, sell it, craft with it, equip it, deconstruct it, or report it as a bug. Update to the latest Steam build before judging missing gear, duplicated items, storage chest loss, furniture disappearance, empty saves, Quest Board behavior, queue behavior, or price UI behavior as current bugs. The September 4, 2026 SHOP UPDATE / Ver. 1.4.0 added Item Deconstruction, Expanded Item UI, and a base market value rebalance across multiple item categories; the September 7, 2026 Ver. 1.4.3 hotfix context makes 1.4.x value rechecks safer than copying older item notes. Bloodstone Items and Bloodstone Greatsword are important search topics, but this page should not publish exact values, recipes, or sources until they are verified in the current build.

Current Decision Model

DecisionUse it whenCurrent-version caution
KeepThe item feeds a near-term craft, upgrade, Quest Board objective, or later shop planMark the checked version and location context before building advice around it
SellThe item is surplus stock and the shop UI supports the price decisionRecheck values after 1.4.x updates because base market values and price UI context changed
CraftThe input becomes gear, furniture, or stock that improves the next loopFurniture recipes were adjusted in 1.4.0
EquipThe item improves survival, damage, or dungeon confidenceDo not treat missing-equipment reports as current until the save is checked on the latest build
DeconstructA crafted item is unwanted and recovering some original materials is better than keeping itSalvage is partial recovery, not a complete refund
ReportThe item is missing, duplicated, stuck, or behaves differently from current notesInclude patch version, save context, source, and screenshots if possible

Current Item Status

Item or issueCurrent statusWhat to do
Storage chest itemsAugust 31 update added storage chest safeguardsUpdate before treating chest disappearance as a current-version bug
Inventory sortingAugust 31 update added one-press inventory sortingSort before sell/keep/craft decisions so duplicate or misplaced items are easier to spot
Item DeconstructionSeptember 4 Shop Update added salvage for unwanted crafted itemsUse it to recover part of the original materials when a craft no longer fits the plan
Expanded Item UISeptember 4 Shop Update added clearer merchandise metrics and stats on hover, with later price UI hotfix context in Ver. 1.4.3Use the current UI before copying old value notes
Base market valuesSeptember 4 Shop Update rebalanced values across multiple item categoriesRecheck sell/keep advice after 1.4.x updates and do not publish stale price tables
Corrupted or empty saveVer. 1.1.2 focuses on save file recoveryLoad on the current build before deleting local or Steam Cloud data
Special dungeon roomsVer. 1.1.3 fixed special-room save/load behaviorRecheck room persistence after updating
Furniture or storage disappearanceEarlier furniture/shop fixes plus later storage safeguards reduce known launch risksSeparate house/shop furniture bugs from storage chest item issues when reporting
Iron Oni MaskOfficially listed in the Ver. 1.1.1 missing armor fixUpdate first, then recheck the inventory/equipment state
Iron Light ArmorOfficially listed in the Ver. 1.1.1 missing armor fixUpdate first, then recheck before reporting it as missing
Staff of the DeadOfficially fixed in Ver. 1.1.1Update first, then verify the item behavior in the current save
Item duplicationOfficially fixed in Ver. 1.1.1Do not build profit advice around duplication behavior
Bloodstone ItemsKnown player interest, not enough verified data here yetTrack source, use, value, and checked version before publishing a claim
Bloodstone GreatswordKnown player interest, not enough verified data here yetVerify recipe/source and combat value before treating it as a recommended craft
Pen and InkCommunity question signal, not enough repeatable evidenceKeep it on the watchlist until a current-version source or use is confirmed

How To Use Item Information

Use item information as a relationship map:

  • Source or acquisition context.
  • Location or route context when it can be verified in the current build.
  • Value context from the current item UI, without turning unverified values into a price table.
  • Crafting use or recipe relationship.
  • Gear, Quest Board, or shop relevance.
  • Whether the current game version changed the item.
  • Source, checked date, and game-version context.

Sell, Keep, Craft, Or Equip

The important early question is not always whether an item has the highest sale price. A material can be worth keeping if it unlocks gear progress. A weapon or armor piece can be worth equipping if it makes deeper runs safer. A shop item can be worth selling if it funds the next upgrade. Until reliable item values exist, treat items as decisions inside the full dungeon-to-shop loop.

Evidence Limits

This page does not publish exact drop rates, stable values, or exhaustive item tables yet. Those should appear only after the item source, location, use, value, and game version can be checked. The 1.4.x launch-window updates changed base market values, pricing display context, Item Deconstruction, and furniture crafting recipes, so any future item table needs a checked patch version and a maintenance date. Thin item pages would weaken the wiki more than they help.

Sources And Scope

Evidence base: Steam official facts and official Steam update notes checked through September 7, 2026, including the September 4 SHOP UPDATE / Ver. 1.4.0 patch note and Ver. 1.4.3 hotfix context for Quest Board, audio, queue, price UI, and save-compatibility issues. This page avoids exact item tables until current-version data can be verified.

Source links: Steam store, SHOP UPDATE patch note.