Fell & Sell Roadmap: Ver. 1.4.3, Released Updates, Upcoming Plans
クイック回答
Fell & Sell roadmap guide with Ver. 1.4.3 hotfix context, the live Sep 4 Shop Update, released launch updates, upcoming Dungeon Update, Death & Taxes, poll content, co-op, and not-confirmed details.
Fell & Sell Roadmap: Ver. 1.4.3, Released Updates, Upcoming Plans
This roadmap separates live updates from future roadmap areas. Do not read upcoming items as current in-game systems until they ship in a Steam update and the relevant guide page is refreshed.
Direct Answer
The Shop Update is live: Steam/SteamDB list SHOP UPDATE, Roadmap #1 / Ver. 1.4.0, as a major update on September 4, 2026. Treat Shop Update features as live after updating, including larger shop properties, NPC/pathfinding changes, pricing logic changes, Item Deconstruction, Expanded Item UI, base market value rebalance, and furniture recipe adjustments. The latest launch-window status covered here also includes September 7, 2026 Ver. 1.4.3 hotfix context for Quest Board, audio, queue, price UI, and save-compatibility issues. Dungeon Update, Death & Taxes, community-poll content, and co-op remain announced roadmap areas, not live systems.
Confirmed Roadmap Areas
These areas are confirmed as roadmap directions because they appear in the August 31 Steam roadmap. This page does not assign dates, order beyond the published roadmap presentation, exact formulas, or final mechanics.
| Roadmap area | Announced direction | Wiki stance |
|---|---|---|
| Shop Update | Larger shop properties, NPC/pathfinding overhaul, pricing logic rework, Item Deconstruction, Expanded Item UI, base market value rebalance, and furniture recipe adjustments | Released; live as of 2026-09-04 after updating |
| Dungeon Update | Dungeon+, new Dungeon+ rewards, Enemy AI, dungeon balance, and shrine bonus tuning | Upcoming; keep current dungeon advice tied to released patches |
| Death & Taxes | Player Skill System, Traveling Merchant, Taxes, Goldless Crafting, and new achievements | Upcoming; no formulas, prices, or build math yet |
| Additional Content | Extra content, features, or themes shaped by player polls | Upcoming; exact content not confirmed |
| Co-op | Multiplayer co-op roadmap milestone | Upcoming; Steam still needs a live availability signal before wiki pages call it playable |
Released Updates
These changes are already supported by launch-window Steam notes and can be reflected in current guides.
| Released area | Current wiki use |
|---|---|
| Ver. 1.4.3 hotfix | Current-status caution for Quest Board, audio, queue, price UI, and save-compatibility checks |
| Ver. 1.4.0 Shop Update | Shop pricing, layout, Item Deconstruction, Expanded Item UI, item-value caution, and furniture-crafting guidance |
Dungeon minimap and full map on M | Beginner routing and dungeon navigation advice |
| Inventory sorting | First-loop selling, crafting, and storage decisions |
| Storage chest safeguards | Save safety and item-storage caution after updating |
| Save recovery fixes | Save System and Beginner Guide warnings for corrupted, empty, old, or Shrine-progress saves |
| Unstuck and Return to Village | Beginner and dungeon fallback advice when movement or route risk goes wrong |
| Controller support, key rebinding, and auto pickup | Control setup and first-run quality-of-life notes |
Upcoming, Not Live
Use this bucket for search intent like "fell and sell roadmap" without making the page sound like an update archive or a feature promise. The roadmap supports coverage of announced direction only:
- Dungeon+ and smarter enemies belong with Dungeons after release.
- Player skills and Goldless Crafting belong with Builds and Crafting after release.
- Co-op belongs in current-status copy only after Steam or developer notes show that multiplayer is available.
What Not To Assume Yet
Do not add player counts, tax formulas, skill trees, merchant inventory, Dungeon+ reward tables, co-op networking details, Steam Workshop support, mod-loader support, trainer safety claims, goldless crafting recipes, exact price formulas, or full item value tables until official update evidence provides them. Search demand alone is not enough to create download pages or exact mechanics.
What Changed Most Recently
Latest official-update check: September 7, 2026. The most recent confirmed live hotfix context covered here is Ver. 1.4.3 for Quest Board, audio, queue, price UI, and save-compatibility issues. The September 4 SHOP UPDATE / Roadmap #1 / Ver. 1.4.0 release remains the most recent major feature update covered here: it moves the Shop Update from upcoming to live and belongs in shop-profit, item, crafting, beginner, and overview guidance now. The August 31 Dungeon Map + Inventory Sorting update remains live launch-window context for dungeon, beginner, and item/storage guidance.
How The Wiki Will Track It
When a roadmap item ships, the affected guide should change only where Steam or developer evidence supports it:
- Live Shop Update details now go to Shop & Profit, Items, Crafting, and first-loop advice in Beginner Guide.
- Dungeon+ and Enemy AI changes go to Dungeons.
- Player skills and Goldless Crafting go to Builds and Crafting.
- Co-op gets its own current-status update only after Steam or developer notes say it is available.
Sources And Scope
Evidence base: official Steam store/news and SteamDB patch-note mirrors checked through September 7, 2026, including Ver. 1.4.3 hotfix context, the September 4, 2026 SHOP UPDATE / Roadmap #1 / Ver. 1.4.0 post, the August 31, 2026 Roadmap post, and the Dungeon Map + Inventory Sorting update.
Source links: Steam store roadmap section, SHOP UPDATE patch note, Roadmap patch note, Dungeon Map + Inventory Sorting patch note.