Out now on Steam · Released August 26, 2026
Fell & Sell Wiki & Guides
Fell & Sell is out now on Steam, with the SHOP UPDATE live since September 4, 2026 and Ver. 1.4.3 hotfix context tracked for current guides. Use this wiki for Beginner Guide paths, Items, Builds, Mods status, 1.4.x shop pricing, item planning, deconstruction, dungeon map help, crafting notes, Shop Profit tips, save safety, roadmap status, controller support, and current-version status.

Decision model
Start here: Beginner Guide, Items, Builds, Mods, Shop Profit.
Use the first-screen paths for current-version questions players are actually searching: Beginner Guide help, Items, Builds, Mods status, 1.4.x shop pricing, item planning, deconstruction, dungeon navigation, crafting evidence, Shop Profit, save safety, and roadmap status.
Update first if a dungeon passage, floor load, or cell-room gate behaves like a launch bug
Bank the haul before risk outruns reward
Check the Quest Board after expeditions
Recheck prices after the Sep 4 Shop Update and Sep 7 Ver. 1.4.3 hotfix context
Price around base values, supply, demand, prestige, and decorations
Craft when it improves the next run or shop plan, and deconstruct unwanted crafts when salvage helps
Check the roadmap before assuming co-op, Dungeon+, taxes, or skill systems are live
Support layer
Current facts first, downloads and calculators later
Items, Crafting, Shop & Profit, Bosses, Builds, and Mods status support the current guides. They stay restrained until evidence can carry exact prices, official support, stable recommendations, and maintainable formulas.
Items
Keep, sell, craft, equip, deconstruct, report, storage, and shop context as evidence grows.
Bosses
Preparation support without boss-first padding.
Builds
Playstyles grounded in verified mechanics, not launch-day meta claims.
Mods status
Official support, Steam Workshop, Mods and Tools status, trainers, and Cheat Engine risk without download claims.
Freshness matters
Recently published and revised
Dates are visible before you open a guide, so stale advice is easier to spot.
Start Here
Fell & Sell
About this one-game wiki
What is Fell & Sell?
Fell & Sell is a first-person hack-and-slash roguelike shopkeeper game released on Steam on August 26, 2026.
This wiki is organized around the current player tasks in that loop: returning from dungeon runs safely, checking the Quest Board, deciding what to craft or sell, pricing shop stock, and understanding launch-version fixes before stale advice costs a run.
Developer
Art Games Studio S.A.
Publisher
Art Games Studio S.A. / PlayWay S.A.
Platform
Windows PC / Steam
Genre
Action RPG / Simulation
Release
Released August 26, 2026
Mode
Single-player
Steam price
$9.99 base price; final regional price follows Steam
Latest update
Ver. 1.4.3 live Sep 7, 2026
Site focus
Guides, profit, dungeon fixes
FAQ
Quick answers about Fell & Sell.
What is Fell & Sell?
Is Fell & Sell out now?
How much does Fell & Sell cost?
Is Fell & Sell multiplayer or co-op?
Does Fell & Sell support controllers?
Is Fell & Sell Steam Deck Verified?
Does Fell & Sell have mods, trainers, or cheats?
Why are there no exact price tables yet?
Gameplay signal
Watch a run before you choose a route.
The gameplay evidence shows why the site is organized around runs, risk, shop profit, and crafting decisions.
Update loop
Ver. 1.4.3 hotfix context is tracked.
Current facts are tied to Steam release status, launch-window save fixes, the August 31 roadmap and dungeon map updates, the September 4 SHOP UPDATE / Ver. 1.4.0, and the September 7 Ver. 1.4.3 hotfix context for Quest Board, audio, queue, price UI, and save-compatibility issues. Recheck prices after updating: base prices are set first, shop bonuses apply on top, base market values changed, Item Deconstruction is live, and exact price tables still need verified inputs.